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Aside from wood and gravel, which you should be able to produce yourself, you will also need other building materials like granite, hemp rope, iron and leather, which you will have to obtain from another player directly or through the Auction House. For example, in order to build a Gold Mine, the port on which you are building it has to have gold deposits. Note that some structures also require the presence of certain resources.
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The deed lists the materials you will need in order to build your structure. Otherwise, you can probably find the deed that you need at the Auction House. If you took the Draughtsman’s Office Deed as a final quest reward at the end of the tutorial, you won’t have a problem finding deeds for the basic structures because you’ll be able to produce them yourself. ) The first thing you’ll need is a Deed for the structure you want. (Since this is a beginner’s guide, we are not even considering the large structures that require more than one lot, so for now let’s go with the 10-structure premise. Once you have your warehouse, you can build up to ten structures on the same port. I have listed the beginning ports below, with the resources available at each port of choice, but you might want to look up these locations on a youtube map as well, in order to see where they lie in relation to the rest of your potential market.Ībundant Game Forest(Oak) Gold Deposits Guano Caves LimestoneĪbundant Game Fertile Soil Gold Deposits Granite Natural Harborįertile Soil Fertile Soil (Grapes) Fertile Soil (Sugar) Guano Caves Limestone Natural HarborĪbundant Game Fertile Soil Fertile Soil (Sugar) Forest (Oak) Natural HarborĬopper Deposits Fertile Soil (Cactus) Iron Deposits Natural HarborĪbundant Game Forest (Oak) Granite Guano Caves Limestone I hope you picked wisely, as the port you chose will most likely be your first base of operations. The first one costs 200 doubloons to build, but since the tutorial also provides you with seed money, you could say that the first one is pretty much free.Īfter talking to you about warehouses, the Freetrader contact will refer you to one of two associates who will continue the tutorial. Warehouses do not count towards your 10-lot limit, do not require upkeep and suffer no taxes, but it does cost you to build one. All structures, with the exception of large shipyards, use up one lot per structure so unless you are planning on becoming a shipwright, this translates into a ten-structure limit.īefore you can even start building your production structures, you will need to build a warehouse at your selected port.
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One important thing to remember is that each account is limited to ten lots for building trade structures. The mission NPC and his/her assistant basically walk you through a tutorial aimed at teaching you the basics of the economy, so some of the content of this guide may be covered in that mission.
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At each of these locations, there will be a freetrader NPC who will guide you through the Economy tutorial. He sends you to one of eight possible locations, depending on your nationality and level. also a no, this game is highly pay to play, there are certain ships(the most interesting ones) which are locked behind immense paywalls, so getting the ships to view the model ingame, impossible without spending literally 2k€.If you haven't done it yet, the first thing to do is visit the Auctioneer of your starting town and take the mission called "The Economy: Starting Out". Then you might think, well just get the ships and then rip them. well, its an online mmo and you have to get the ships to actually rip them. Now, you might ask, why not ninjarip the game directly. I dont know if this tool can view the igb files of potbs and i think no one has tried it but read this: I was able to open a test igb file that comes with the tool AND ninjarip it to blender from the viewer!!!! But the good news is that there is an old tool from when intrinsic alchemy was available for purchasing(it was later purchased by vicarious visions, the guys who run potbs) which is basically the engine tool for viewing igb files. IGB, ive also learn that this format is very professionaly coded and nearly impossible to break through. Guys, i found out through the internet that the model format the pig files contains is.